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Exploration Guide

Exploration is the heart of Loot Survivor's gameplay loop. Every step into the unknown brings potential rewards and deadly dangers. Understanding the exploration system is key to surviving Death Mountain's treacherous depths.

🎲 Random Encounters: Every exploration is a roll of the dice with equal chances for discovery, obstacles, or beasts!

Exploration Interface

Loot Survivor Exploration Screen

Figure: Exploration interface with adventure log and market


How Exploration Works

When you click "Explore", the game rolls for one of three equally likely outcomes:

  • 📦 Item Discovery (33.33%) - Find gold, potions, or equipment
  • 🪨 Obstacle (33.33%) - Environmental hazards to overcome
  • 👹 Beast Encounter (33.33%) - Mandatory combat encounters

Item Discovery Breakdown

When you hit the 33% item discovery chance, it subdivides into:

  • 💰 Gold (45% of discoveries) - Currency for market purchases (~15% of all explores)
  • 🧪 Health Potion (45% of discoveries) - Restores HP when used (~15% of all explores)
  • ⚔️ Equipment (10% of discoveries) - Weapons, armor, jewelry (~3.3% of all explores)

Discovery Types

💰 Gold Discovery

Formula: Gold = Random(1 to Adventurer Level)

LevelGold RangeAverage
51-5g3g
101-10g5.5g
201-20g10.5g
301-30g15.5g
501-50g25.5g
Key Features:
  • Amount scales with your level
  • Can be saved between explorations
  • CHA stat reduces market prices
  • Essential for equipment upgrades
  • Maximum capacity: 511 gold

💰 Gold Cap: You can only carry up to 511 gold. Any excess is lost, so spend wisely!

⚔️ Equipment Discovery

Equipment drops are your primary source of gear upgrades. When you discover loot (3.3% of all explores), the tier distribution is:

Item TierDrop RateOf All ExploresDescription
T5 (Common)50%~1.65%Basic gear
T4 (Uncommon)30%~1.0%Decent upgrades
T3 (Rare)12%~0.4%Good equipment
T2 (Epic)6%~0.2%Powerful items
T1 (Legendary)2%~0.066%Best in slot

Item assigning: Items are automatically equipped or added to bag if there are free slots. Otherwise, if items are already discovered or there is no space they are converted to gold.

🧪 Health Discovery

Formula: HP = Random(2 to Level × 2)

LevelHP RangeAverage% of Max HP
52-10 HP6 HP~0.6%
102-20 HP11 HP~1.1%
202-40 HP21 HP~2.1%
302-60 HP31 HP~3.0%
502-100 HP51 HP~5.0%
Potion Information:
  • Found in 15% of all explores
  • Instantly restores HP when discovered
  • Maximum health: 1023 HP (adventurer cap)

❤️ Health Cap: Adventurers have a maximum health of 1023 HP. Health potions cannot exceed this limit.

⭐ Experience Gains

Exploration provides consistent experience points for leveling up:

XP SourceXP GainedScalingRisk Level
Item Discovery1NoneSafe
Beast KillsBeast Level × (Tier Multiplier - 1)DecayedHigh
ObstaclesSame as aboveDecayedMedium

Beast Encounters

⚠️ Mandatory Combat

IMPORTANT: Discovering a beast during exploration always locks you into combat. There is no way to avoid the fight once a beast is encountered.

Combat is Unavoidable:
  • Beast encounters force immediate battle
  • No option to flee before combat begins
  • You must fight until victory, defeat, or successful flee attempt
  • See the Battle Guide for detailed combat mechanics

Beast Strength Calculation

When a beast is discovered, its level and health are determined by your adventurer level:

Beast Level Formula

Base Level = 1 + Random(0 to Adventurer Level × 3 - 1)
Final Level = Base Level + Difficulty Bonus
Difficulty Bonuses by Adventurer Level:
Adventurer LevelDifficulty BonusLevel RangeAverage Level
1-19+01-57~29
20-29+1011-97~54
30-39+2021-137~79
40-49+4041-187~114
50++8081-230+~155+

Beast Health Formula

Base Health = 1 + Random(0 to Adventurer Level × 20 - 1)
Final Health = Base Health + Health Bonus
Health Bonuses by Adventurer Level:
Adventurer LevelHealth BonusHealth RangeAverage Health
1-19+1011-390~200
20-29+100101-680~390
30-39+200201-980~590
40-49+400401-1023*~712
50++500501-1023*~762

*Capped at maximum health of 1023 HP

⚠️ Power Spikes: Beasts get significantly stronger at levels 20, 30, 40, and 50. Plan your upgrades accordingly!

❤️ Beast Health Cap: Like adventurers, beasts have a maximum health of 1023 HP.

Ambush Disadvantages

Beast encounters during exploration catch you off-guard with several penalties:

  • ⚡ Initiative Loss - Beast attacks first in combat
  • 🛡️ No Preparation - Cannot switch gear before combat begins

Ambush Avoidance

Ambush Avoidance Formula:
Avoidance Chance = (WIS / Level) × 100%
WIS/LevelAvoidanceLevel 10 ExampleLevel 20 Example
0.550%WIS 5WIS 10
0.7575%WIS 7-8WIS 15
1.0100%WIS 10WIS 20
1.5100%WIS 15WIS 30
Key Points:
  • WIS equal to level = 100% avoidance
  • Success rate caps at 100%
  • Only applies to beast encounters
  • Does not prevent the encounter entirely

👁️ Important: Wisdom helps avoid the ambush penalties, but you will still be locked into combat when a beast is encountered.


Environmental Challenges

🪨 Obstacle System

Obstacles are unavoidable environmental hazards with three distinct categories:

Obstacle Types

✨ Magical Obstacles (25 types)
  • Examples: Demonic Altar, Vortex of Despair, Cursed Tomb
  • Counter: Hide armor
🗡️ Blade Obstacles (25 types)
  • Examples: Pendulum Blades, Poison Darts, Hidden Arrows
  • Counter: Metal armor
🔨 Bludgeon Obstacles (25 types)
  • Examples: Collapsing Ceiling, Rolling Boulder, Crushing Walls
  • Counter: Cloth armor

Obstacle Level Calculation

When an obstacle is encountered, its level is determined using the same formula as beast levels:

Base Level = 1 + Random(0 to Adventurer Level × 3 - 1)
Final Level = Base Level + Difficulty Bonus
Difficulty Bonuses by Adventurer Level:
Adventurer LevelDifficulty BonusObstacle Level RangeAverage Level
1-19+01-57~29
20-29+1011-97~54
30-39+2021-137~79
40-49+4041-187~114
50++8081-230+~155+

📊 Note: Unlike beasts, obstacles don't have health - they deal damage based on their level if not avoided.

Damage Mitigation

MethodEffectRequirement
IntelligenceComplete avoidanceINT ≥ obstacle level
Armor Match50% damage reductionCorrect armor type
No ProtectionFull damageNo mitigation

Summary

Exploration provides the foundation for your Death Mountain adventure through consistent rewards and progression opportunities. Understanding the 33/33/33 split between discoveries, obstacles, and beasts helps you make informed decisions about when and how to explore.

Key Takeaways:
  • Equal chances for all three outcome types
  • Higher levels = better gold and health discoveries
  • LUCK influences equipment tier drops
  • INT helps avoid obstacles, WIS helps avoid ambushes
  • Choose exploration modes based on your current needs