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Loot System

The loot system in Loot Survivor is inspired by the original Loot collection and forms the backbone of your adventurer's power progression.

Understanding how items work, their tiers, and special properties is essential for survival in Death Mountain. Each piece of equipment can evolve and gain powerful bonuses as you progress through the dangerous depths.

Loot Survivor Items Display

Loot item display showing tier and special properties

Item Properties

Each item has several key properties that determine its effectiveness:

  • Tier - Base power level (T1-T5)
  • Greatness - Special enhancement level (0-20)
  • Suffix - Name suffix at Greatness 15+
  • Prefixes - Additional bonuses at Greatness 19+
  • +1 Modifier - +1 modifier at Greatness 20

Item Tiers

Items in Loot Survivor are categorized into 5 tiers, with T1 being the most powerful:

TierNameRarityBase PowerDrop RateDescription
T1LegendaryHighest5× multiplier~0.066%Best-in-slot items with maximum base stats
T2EpicVery High4× multiplier~0.2%Powerful items with excellent stats
T3RareHigh3× multiplier~0.4%Good equipment with solid performance
T4UncommonMedium2× multiplier~1.0%Decent upgrades over starting gear
T5CommonLow1× multiplier~1.65%Basic gear and starting equipment
Tier Effects:
  • Higher tiers provide better base damage/protection
  • Tier multiplier affects combat calculations
  • Better tiers are more likely to have special properties
  • All tiers can potentially have suffixes and prefixes

🎮 Loot Survivor Implementation Note:

Everything below this point represents Loot Survivor's unique interpretation of the original Loot collection. The Greatness System, combat types, materials, and their gameplay mechanics are specific to this game's implementation and not part of the base Loot specification.

Greatness System

Greatness is a special property that enhances items beyond their base tier:

Greatness Levels

GreatnessEnhancementSpecial Property
1-14Base itemStandard tier bonuses only
15Suffix unlocked+3 stat bonus from suffix
16-18Enhanced suffixSuffix bonuses continue
19Prefix unlockedAdditional stat bonuses
20Stat Bonus+1 assignable stat bonus

How Greatness Works

  • Items always start at greatness 1
  • Greatness increases the item's overall power
  • Greatness 15+ items gain suffix bonuses
  • Greatness 19+ items gain additional prefix prefixes
  • Greatness 20 items get a +1 stat modifier

Equipment Types

Loot Survivor features 8 equipment slots for different item types:

Equipment SlotItem TypesFunction
WeaponKatana, Wand, Club, Short SwordWeapon
ChestDivine Robe, Shirt, Demon HuskArmor
HeadCrown, Cap, HelmArmor
WaistOrnate Belt, Sash, Heavy BeltArmor
FootDivine Slippers, Boots, ShoesArmor
HandDivine Gloves, Gloves, GauntletsArmor
NeckAmulet, Pendant, NecklaceJewelry
RingPlatinum Ring, Gold Ring, Silver RingJewelry

Combat Types & Materials

Items have dual classifications that affect combat performance:

Weapon Types

⚔️ Blade Weapons
  • Strong vs Hide armor
  • Weak vs Metal armor
  • Examples: Katana, Short Sword, Scimitar
🔨 Bludgeon Weapons
  • Strong vs Metal armor
  • Weak vs Cloth armor
  • Examples: Club, Mace, Warhammer
✨ Magic Weapons
  • Strong vs Cloth armor
  • Weak vs Hide armor
  • Examples: Wand, Book, Ghost Wand

Armor Materials

🛡️ Hide Armor
  • Resists Blade attacks
  • Weak to Magic attacks
  • Examples: Leather armor, Dragon skin
⚡ Metal Armor
  • Resists Bludgeon attacks
  • Weak to Blade attacks
  • Examples: Chain mail, Plate armor
🧙 Cloth Armor
  • Resists Magic attacks
  • Weak to Bludgeon attacks
  • Examples: Robes, Shirts

Item Acquisition

Discovery Methods

Items can be obtained through several methods:

MethodRateQualityNotes
Exploration3.3% of exploresRandom tierPrimary acquisition method
Market PurchaseLevel-dependentVariableCosts gold, refresh on level up
Starting Equipment1 weapon guaranteedT5 onlyRandom weapon type

Market System

  • Market refreshes completely on each level up
  • Available items are randomly generated
  • Item count increases with adventurer level
  • CHA stat reduces purchase prices
  • Market items follow same tier distribution as drops

Item Management

Inventory System

  • 8 Equipment Slots - One for each equipment type
  • 15 Bag Slots - Additional storage for backup items
  • Auto-equip - New items automatically equip if slots are empty
  • Gold Conversion - Duplicate items convert to gold if no space

Item Usage

Equipping Items:
  • Drag from bag to equipment slot
  • Items provide immediate stat bonuses
  • Combat type/material affects battle performance
  • Can switch equipment during exploration (not in combat)
Item Stacking:
  • Only one item per equipment slot
  • Identical items convert to gold
  • Higher tier items typically replace lower tier
  • Consider suffix/prefix bonuses when deciding

Special Properties

Suffixes

Items with Greatness 15+ gain powerful suffix bonuses. See Suffix Boost Guide for complete details.

Prefixes

Items with Greatness 19+ gain additional prefix bonuses that stack with suffix effects. These same prefixes are also used for named beasts in Beast Mode NFTs.

Complete Prefix & Suffix Reference: See Prefixes Guide for the full library of all 69 prefixes and 18 suffixes.


Summary

The loot system provides deep character customization through equipment choices, tier progression, and special properties. Understanding how tiers, greatness, suffixes, and prefixes work together allows you to build powerful adventurers capable of surviving Death Mountain's greatest challenges.

Key Loot Principles:
  • Higher tiers provide better base power
  • Greatness 15+ items gain significant suffix bonuses
  • Greatness 19+ items gain additional prefix bonuses
  • Combat type and material matter for battle effectiveness
  • Market refreshes provide new acquisition opportunities each level