Loot Survivor
Loot Survivor is a fully onchain dungeon crawler RPG built on Starknet using the Dojo engine. Navigate through procedurally generated dungeons, battle fierce beasts, overcome deadly obstacles, and collect legendary loot in your quest for survival and glory. The items in the game are dervied from the Loot project.
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Overview
Death Mountain powers Loot Survivor - a token-agnostic, no-code onchain dungeon creator that provides a complete RPG experience. Every action, from combat to loot generation, is verifiable and deterministic on the blockchain.
Key Features
🗡️ Deep RPG Mechanics
7 core stats, 8 equipment slots, and level-based progression
👾 75 Unique Beasts
From lowly gnomes to mighty dragons, each with distinct behaviors
⚡ 75 Deadly Obstacles
Magical, sharp, and crushing hazards to overcome
💎 101 Unique Items
Tier-based loot system with evolving item powers
🏪 Dynamic Market
Charisma-based pricing and level rotating shop items
🎲 Verifiable Randomness
VRF integration for true randomness
⛓️ Fully Onchain
All game logic executed on Starknet
Game Systems
Adventurer System
Create and develop your character with comprehensive RPG mechanics:
- Stats: Strength, Dexterity, Vitality, Intelligence, Wisdom, Charisma, Luck
- Equipment: Weapon, Chest, Head, Waist, Foot, Hand, Neck, Ring slots
- Progression: XP-based leveling with stat point allocation
- Health: Starting HP of 100, scalable with Vitality and replenished with potions.
Combat System
Engage in strategic turn-based combat against beasts:
- Combat Types: Weapon triangle system (Magical > Brute > Hunter > Magical)
- Critical Hits: Luck based strikes, grows with better Jewelry
- Flee Mechanics: Dexterity-based escape chances
Exploration
Navigate through dangerous dungeons:
- Beasts: Fight 75 different beast types with scaling difficulty
- Obstacles: 75 unique environmental hazards
- Loot: Find items, gold, and XP through exploration
- Strategic Choices: Decide when to fight, flee, or explore
Item System
Collect and upgrade powerful equipment:
- Tier System: T1 (Legendary) - T5 (Common) items with inverse pricing
- Item Evolution: Items gain "greatness" unlocking suffixes and prefixes
- Special Powers: 16 unique suffixes providing stat bonuses
- Type Advantages: Strategic equipment choices based on enemy types
Documentation
🎮 Getting Started
- Game Modes - Free vs. Full game modes
- Getting Started Guide - Your first adventure
- Dungeon Tickets - Dynamic pricing and Beast Mode access
- Golden Token - Premium NFT collection for unlimited weekly gameplay
- Settings - Game configuration and VRF options
- FAQ - Frequently asked questions
⚔️ Game Mechanics
- Stats System - Character attributes and progression
- Combat Mechanics - Damage calculations and formulas
- Battle Guide - Combat tactics and interface
- Exploration - Discovery and obstacles
- Character Upgrade - Leveling and stat allocation
🎒 Items & Creatures
- Loot System - Equipment, tiers, and bonuses
- Jewelry - Rings, amulets, and accessories
- Suffix Boosts - Item enhancement system
- Prefixes - Complete prefix and suffix reference
- Beasts - Combat types, tiers, and strategies
- Beast Collectibles - Achievement system
- Wanted Beasts - Special bounties with STRK rewards
Technical Resources
🔧 Development & Contracts
- Smart Contracts - Contract addresses and technical details
- GitHub Repository - Source code and development
- Dojo Engine - Framework powering the game
🌐 Community
- Discord Community - Join the community
- Twitter - Latest updates and news